Advanced Facial Animation: Facial Rigging

For Advanced Facial Animation we've finally finished our first project, the first part of rigging facial muscles. We've studied the 14 major muscles of the face and had to rig 11 different Action Units. It's been a challenging class but I've enjoyed making faces at myself in the mirror. Here are some expressions I can make with my rig now.

The muscles I've rigged so far include:  Mentalis (AU17), Triangularis (AU15), Labius Inferioris (AU 16), Frontalis (AU1+2), Currogator (AU4), Orbicularis Oculi (AU44), Aleque Nasi Labius Superioris (AU9), Labius Superioris (AU10), Medial Frontalis (AU1),  Left and Right Frontalis (AU2L,R),  Left and Right Squint (AU44L,R), Lower eyelid Squint (AU6)

I'm taking Advanced Topics in Computer Animation: Facial Animation with Chris Landreth!

I managed to get into the Facial Animation class I really wanted to take! I'm super excited for this semester, our first class with Chris was great. After only 4 hours I felt like I had a much better grasp of facial proportions and how to think about a photograph of a face in 3D. He's such a talented person and its such an honor to get to take this class with him, I'm glad I'm not missing out.